AI Insights · Timothy · July 2022
Top 5 Three Kingdoms Games in the Netherlands: Q2 2022 Performance
Discover the performance of the top 5 Three Kingdoms games on a unified platform in the Netherlands during Q2 2022, including metrics like weekly downloads, revenue, and active users.
In Q2 2022, the top 5 Three Kingdoms games showcased varying performance metrics on a unified platform in the Netherlands. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Dynasty Heroes: Legend Samkok from Forever Entertainment Network Limited saw its weekly revenue peak at approximately $2.7K in late April. Subsequent weeks experienced fluctuations, with revenue ranging from around $135 to $629, before stabilizing at roughly $275 by the end of June. Downloads were minimal, with a slight increase to 6 in early June and 4 in the final week.
Dynasty Origins: Conquest by YOOZOO (SINGAPORE) PTE. LTD. had a notable weekly revenue high of approximately $1K in the first week of April. The revenue trend displayed variability, dipping to $146 in mid-June before rising again to $352 by the end of the quarter. Download numbers were negligible throughout the quarter.
Three Kingdoms: Overlord from Bekko.com experienced a peak in weekly revenue of about $569 at the end of March. The revenue then showed fluctuations, dropping to around $48 in late May and recovering to approximately $307 by the end of June. The app maintained a consistent active user base, ranging from 20 to 30 users weekly.
三國:英雄的榮光 by G妹遊戲 showed a significant increase in weekly revenue, peaking at $711 in mid-June. The app's revenue varied, with lows around $2 in late April and reaching up to $323 in late May. Downloads saw a slight uptrend, peaking at 16 in late May and 8 at the end of June.
Dynasty Legends 2 from Taihe Interactive, released mid-June, recorded a strong start with weekly revenues of $637 and $1.1K in the first two weeks, respectively. Downloads were highest in the launch week at 345, tapering off to 187 by the end of June. Active users started at 281, slightly decreasing to 217 by the final week.
These insights from Sensor Tower highlight the diverse performance trends of the top Three Kingdoms games in the Netherlands during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.